About Blythe

What I’m good at

I am a disciplined, resourceful, and sparkly Film TV & Stage Design student at the University of Salford. My creative practice is informed by political and social themes, and I approach design with a strong sense of curiosity, critical thinking, and versatility across different contexts and challenges.

My work demonstrates a strong combination of creativity and precision, reflecting not only my understanding of the principles of good design but my ability to apply them consistently in practice — whether responding to complex briefs or developing my own creative concepts.

I believe production design is an underutilised form of communication, particularly when conveying complex ideas and narratives within cinema. Informed by contemporary social and political discourse, I bring a distinctive and considered approach to production design that is both relevant and engaging.

I am a collaborative, adaptable individual who takes time to understand clients and collaborators, ensuring my work meets their needs to a high standard. I bring energy, creativity, and genuine enthusiasm to everything I do.

SketchUp 0

Illustrator 0

Communication and Charisma 0

Photoshop 0

Innovation and Creativity 0

Work Experience

Front of House Team Member

October 2021-Present

  • Five years of experience at Wagamama, developing strong customer service and communication skills.
  • Skilled at building rapport through professional, approachable, and respectful interactions.
  • Adaptable, with experience working across multiple locations and diverse customer demographics.
  • Proven ability to perform effectively in both community-based and high-pressure city-centre environments.
  • Trusted team member, consistently receiving positive customer feedback for service and professionalism.
  • Recognised for strong performance, leading to additional employment opportunities.

Art Department Assistant – Placement

March 2025

  • Gained hands-on experience within the Art Department on the production of Waterloo Road, supporting the team across a range of practical and creative tasks.
  • Created graphics and visual materials for use within the production.
  • Worked as a Standby Art Director for one day, gaining experience of the responsibilities and fast-paced demands of the role on set.
  • Assisted with scenic painting and practical set preparation.
  • Helped dress the set for the season finale prom scene, contributing to the overall visual presentation of the set.
  • Reviewed continuity and analysed sides to ensure Art Department details remained consistent with the script and production requirements.

Production Designer – Student Film

January – April 2025

  • Designed and created a range of practical props and set pieces to establish the film’s distinctive visual world.
  • Created Evil Dead-inspired vines designed to capture a character, developing and constructing the practical effect from concept through to completion.
  • Designed and produced graphic props and bespoke set dressing, including whimsical jars with handwritten labels, filled with preserved insects and forest materials.
  • Created and dressed a flower-filled scene, developing the environment to support the film’s narrative and visual style.
  • Sourced and repurposed materials creatively to achieve the desired aesthetic while working within strict budget and time constraints.
  • Managed multiple practical design elements from concept to completion, demonstrating creative problem-solving, resourcefulness and attention to detail.

Assistant Visual Merchandiser 

March 2025

  • Assisted with a range of challenging prop dressing and character presentation tasks, developing practical skills in creating specific visual styles.
  • Prepared and presented props for different characters and production requirements, paying close attention to detail and visual consistency.
  • Managed the movement of props in and out of the warehouse, ensuring items were organised, tracked and handled with care.
  • Liaised directly with customers, providing professional and helpful service when selecting, collecting and returning props.

Interior Architecture SketchUp Designer

July – August 2025, July – August 2026

In 2025, I joined MacaulaySinclair for some placement, developing my SketchUp skills while contributing to projects for Dishoom Borough Market and Permit Room Liverpool. Following my graduation in 2026, they decided to employ me for a month-long project developing the interior of a new Spanish cervecería in London, working alongside the design team to take the space from concept to detailed 3D visualisation.

 

Los Primos — Barrafina

July – August 2026

 

  • Built the existing building from scratch in SketchUp, working from a simple floor plan and reference photographs.
  • Translated the initial concept and moodboard into a fully realised 3D interior design.
  • Developed spatial layouts, architectural features and interior details based on the project’s visual direction.
  • Worked closely with the company director to develop and refine the design throughout the project.
  • Took the project from initial concept through to a detailed, fully modelled 3D interior.
  • Developed skills in 3D visualisation, spatial design, creative problem-solving and collaborative design.

 

Borough Market — Dishoom

July 2025

 

  • Developed a design proposal for an external dining veranda at Dishoom’s Borough Market location, working from a specific project brief.
  • Considered accessibility, durability and practicality when developing the design for a busy public environment.
  • Taking inspiration from the existing railway positioned above the eating area, I researched the architectural character of Mumbai’s historic railway stations as Dishoom’s are always inspired by the Bombay aesthetic.
  • Translated the concept into a detailed 3D SketchUp model, exploring the structure, layout and visual character of the proposed dining space.
  • Balanced creative ideas with practical considerations to create a design that was both visually distinctive and functional.

 

Permit Room — Liverpool

August 2025

 

  • Redesigned an existing screen separating the casual and fine dining areas after the original design was deemed too expensive for the client.
  • Researched alternative materials, suppliers and costs to develop a more affordable design solution.
  • Investigated the dimensions and quantities of individual glass panels and other materials to determine the most practical and cost-effective configuration.
  • Used SketchUp to develop and visualise the revised design, balancing aesthetics, practicality and budget constraints.

Art Department Assistant/Runner – Student Film

April 2025

  • Designed and constructed a blanket fort for both the opening and final scenes of the film.
  • Developed the structure to be durable, camera-friendly and suitable for lighting, while maintaining the desired visual aesthetic.
  • Considered practical requirements such as stability, accessibility for filming and how the structure would interact with lighting and camera equipment.
  • Assisted with the wider production as a Runner, supporting the crew and helping the set run efficiently.
  • Balanced creative and practical requirements while working within the time and resource constraints of a student production.